Upgrade Renditioner Pro v1 to Renditioner Pro v2
Please Note: You will be asked to provide your existing serial number during ordering. This will be checked and verified before your upgrade is processed and sent.
Renditioner Pro v2 - Professional photorealistic Google SketchUp rendering plug-in for “high-def” presentation of your designs anywhere.
Renditioner Pro enables you to easily produce stunning photorealistic renderings of your Google SketchUp models. Renditioner Pro is the advanced version of Renditioner with more powerful capabilities, and print quality results. Launch directly from SketchUp and your model is automatically loaded. Then simply setup the model for rendering with intuitive drag and drop, lighting, material, camera and environment controls. Professional rendering controls such as Progressive and Sub-Image rendering allow you to quickly test and visualise many different rendering scene variations of your design. Multi-threaded rendering will speed the regeneration time as fast as your system can go.

“High Definition” Rendering
Renditioner Pro supports renderings up to 16 mega-pixels, for high quality results even with larger print sizes. You also have complete flexibility in the render dimensions, so can easily create Portrait or Landscape images. Speed rendering with progressive rendering and produce higher material quality for more photorealistic renders with material blurring.
Sub-Image Rendering
Save time by rendering only a selected area of your overall image with the Sub-Image Rendering tool. This is a powerful tool to examine and refine selected detailed areas of your model before committing to a full rendering of the entire model view. It’s more efficient and faster way of rendering of just the area of the image you want.
High Performance Cameras and Lighting using HDR
High Dynamic Range (HDR) provides a greater range of tonal and contrast detail than ever before. This opens up a whole new set of lighting possibilities with additional realism that can be a game changer in terms of new rendering capabilities that go beyond just ray-tracing effects. Use the Camera controls to set your View, examine and move around your model, and select the distance to the rendered object or scene with different camera lenses. You can also set the aspect ratio and up vector for a more accurate preview of how your render will be oriented, and create a simple turntable animation! Lighting controls include drag and drop lighting settings for Interior, Exterior, Studio and Ambient lighting, and slider based controls for Sun position and rotation of the Environment. The result of these powerful and professional controls is incredibly realistic rendering results with far less effort and learning curve.
HDR-based lighting
HDR, or High Dynamic Range based lighting, allows for better control of the lighting of an image or scene, by preserving image details that may be lost due to limiting contrast ratios. The end result is more realistic-looking renders. With HDR, bright objects can be made even brighter, dark objects even darker, and image details can be preserved in both.
Predefined, weather-based lighting schemes
New Renditioner Pro takes lighting further with extensive lighting controls. Choose from menus of predefined, weather-based lighting schemes including Preview Lighting, Fast Lighting, Interior Lighting, and Exterior Lighting.
Lighting Controls
Twist control is available as an HDR-based lighting adjustment to rotate 3D backgrounds and associated reflections. Drop scenery effects - sky shadow, lights shadow, and reflection - include controls for shadow quality, contrast, brightness and blur. Users can adjust the intensity of artificial and ambient light, and daylight can also be adjusted for the Sun Altitude and Azimuth.
Standard Views
Once imported into Renditioner Pro, a model can be changed automatically to Top, Bottom, Right, Left, Front and Back views
Real World Cameras
Set the view angle of the render the way you want, by simply dragging and dropping camera lenses, listed by focal length, onto your drawing. Even adjust the X, Y, or Z up vector to view your model or scene from the exact position you want.
Predefined and Custom Aspect Ratios
Choose from predefined aspect rations or define your own and save for future use.
Extensive Libraries of Content
We’ve got you covered. Renditioner Pro offers a well organized library of over 150 materials, 72 finishes, 50, 2D and 3D bump maps, and 27, 2D and 3D backgrounds, all of which are easily applied by simply dragging and dropping them onto your model. You can also access additional content through the LightWorks’ Aspects Digital Asset Library.
Materials, Finishes and Bump Maps
Create more realistic renderings when you apply materials, finishes and bump maps to your model surfaces. A complete library is included with Renditioner Pro in these categories:
- Basic Materials
- Interior & Exterior Architectural Materials
- Glass and Ceramic Materials
- Plastic Materials & Finishes
- Paint Materials & Finishes
- Metal Materials & Finishes
- Shiny and Matte Finishes
- Interior Finishes
- Transparent Finishes
- 2D and 3D Bumps
You can also access additional content through the LightWorks’ Aspects Digital Asset Library, available through a single click from the Renditioner menu bar. Once on the Aspects site, you can download free or pay for custom materials, textures, environments, reflection maps, objects, and back plates.
Predefined and Custom Backgrounds
Create your own custom backgrounds for placing your rendered scene or image or choose from our library of predefined backgrounds including:
- Abstract backgrounds
- Small, Medium, or Large 2D objects backgrounds
- 3D backgrounds
User Defined Material Archives
Renditioner Pro allows you to create a material archive containing the materials used in your model. This can be done by adding all model materials to an archive or by selecting individual materials to add.
Snapshots
Take Unlimited SnapShots of your Render Configurations - SnapShots are used to store all data needed to replay your scene. SnapShots contain the materials, background, lighting and camera information that were active at the time of creating the SnapShot. You can also update a previously created Snapshot with components of the current setup, or use individual components of a SnapShot to apply to the current setup. Renditioner allows you to create up to 5 SnapShots per image, Renditioner Pro allows unlimited Snapshots.
SnapShot Tab
The SnapShot tab provides tools to set different aspects of quality for the current render and for the SnapShots that you have defined. This allows users to trade off image quality against render speed for different operations.
Show Photorealistic or Real-time Image of SnapShots
Right click on a SnapShot to bring up a full size version of a photorealistic or a real-time (un-rendered) image associated with that SnapShot into the Image Window. When a SnapShot is saved, it doesn’t have a photorealistic image associated with it, unless you have selected ‘Attached Last Render’ from this menu, taking the current photorealistic image, or rendered the SnapShot via the ‘Render All SnapShots’ or ‘Render This SnapShot’ functions.
Easy User Interface with Tutorials Included
Effortlessly manipulate your SketchUp model with professional image controls that are intuitively organized into brief menus for easy access. Applying attributes are as simple as drag and drop, and once added, Renditioner Pro allows you to take snapshots of particular configurations to save for later giving you added flexibility. Simple commands are there too like print from screen and portrait and landscape settings. And if you have questions, the PDF-based help is right at your fingertips, along with tutorials to walk you step-by-step through your first render.
Demonstration Video
Click here to visit YouTube and view the demonstration video of the Google SketchUp VW Camper Van rendered in Renditioner Pro.
System Requirements
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Minimum Specification
- Windows XP SP2+, Vista or Windows 7 – Renditioner will run on 64bit Windows, but it will run as a 32bit application
- Intel Compatible CPU; ~1 GHz processor.
- 512 MB RAM.
- 300 MB of available hard-disk space.
- 3D class Video Card with 128 MB of memory or higher. Please ensure that the video card driver supports the unified shader model (i.e. DirectX 10.1 and Shader Model 4.0) and OpenGL 2.0. The video card drivers should be up to date.
Recommended Specification
- Windows XP SP2+, Vista or Windows 7 – Renditioner will run on 64bit Windows, but it will run as a 32bit application
- Intel Compatible CPU; Dual or Quad core; ~3+ GHz processor.
- 2+ GB RAM.
- 300 MB of available hard-disk space.
- 3D class Video Card with 128 MB of memory or higher. Please ensure that the video card driver supports the unified shader model (i.e. DirectX 10.1 and Shader Model 4.0) and OpenGL 2.0. The video card drivers should be up to date. A NVidia QuadroFX, series card will handle these features comfortably. We would avoid using integrated graphics chipsets, such as the Intel based ones at this time.
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Minimum Specification
- Mac OS X 10.5 (Leopard), 10.6 (Snow Leopard), *10.7 (Lion)– Recommend making sure the latest Service Pack of your OS X version is installed. Renditioner will run on 64bit Mac OS X, but it will run as a 32bit application
- Intel Compatible CPU; ~1 GHz processor.
- 1 GB RAM.
- 300 MB of available hard-disk space.
- 3D class Video Card with 256 MB of memory or higher, minimum OpenGL 1.4 support. The video card drivers should be up to date. By default Renditioner targets the recommended specification, but has options to target a range of card capabilities.
Recommended Specification
- Mac OS X 10.6 (Snow Leopard), 10.7 (Lion) – Recommend making sure the latest Service Pack of your OS X version is installed. Renditioner will run on 64bit Mac OS X, but it will run as a 32bit application
- Intel Compatible CPU; Dual or Quad core; ~3+ GHz processor
- 2+ GB RAM
- 500 MB of available hard-disk space.
- 3D class Video Card with 1 GB+ of memory. Please ensure that the video card driver supports the Unified Shader Model and OpenGL 2.0. The video card drivers should be up to date. A NVidia QuadroFX, series card will handle these features comfortably. We would avoid using integrated graphics chipsets, such as the Intel based ones at this time.
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